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The Specialists of Catan is an official variant for The Settlers of Catan released in the Netherlands as a standalone and in Germany in The Play Book and Atlantis. It requires The Seafarers of Catan to play.


Five islands with each their own resource make for a specialized settler. As long as they keep their position, they reap the benefits. More fun is to take control of the other specializations. But therefore you'll have to sail the great open sea.

Materials in box[]

  • 6 Specialty Cards
  • 12 Victory Point markers
  • rules


Build the board according to the image below.

You'll only need one 3:1 harbor and 5 specialized ones.

Each player chooses a color and receives:

Put the Specialist Cards and the table next to the board.

Please note: the "gold" column is only used in custom games.


Every player places his first two settlements, as usual, they, however, can't be placed on the central island.

The rules remain the same as in the base game and seafarers except for following changes.

Rule Changes[]

Special Victory Points[]

When a player places a village on an island where he or she doesn't have any yet, they gain one Vicory Point, As opposed to the seafarer's rule where you only get a Victory Point if you're the first one there. As of Jan. 1st, 2015, you receive two special victory points if you settle on an island you have not been to yet, even if someone else has gotten there first.

Earning Specialist points[]

The player receives 1 Specialist Point for every land tile bordering their settlement. And 2 for a city.

You keep a tally on the Specialist Table.

For example:

The white player's village receives 1 Specialist Point for wood and 1 for clay.

For his city, he receives 2 Specialist Points in ore, 2 in clay and 2 in grain. 

The red player's village receives 1 Specialist Point for grain, 1 for ore and 1 for clay.

Earning Specialist cards[]

The Specialists Table is adjusted after every building phase. The results are being tallied according to the resource.

The player with the most Specialist Points (minimum of 4), earns the specialist card for this resource.

  • A Specialist Card is worth 1 victory point.
  • The owner of a specialist card receives one free resource of the corresponding type after they roll the dice. (The effect of the robber comes before the draw when rolling a 7)
  • When 2 or more players have an equal amount of Specialist Points, none of them get the card.

End of the game[]

The game ends when a player has reached 15 Victory Points or has gained 4 Specialist Cards.


Mayfair games published Catanimals, plushies with very similar game mechanics.